The Glitched Greatsword
Durability bar reads ∞. Damage reads "NaN". Swings fine, mostly.
Asking 1 favor, large
Est. before the patch
Cold ale. Warm leads. No questions.
A back-alley tavern for adventurers who know the game a little too well. Glitched loot, duped ale and unpatched rumors, served by candlelight to anyone who can find the door twice.
Tonight, as always
Prices in gold. Refills are a known bug and we have no plans to fix it.
House ale. Pay for one, open your inventory, find two. Nobody can explain it and nobody tries.
Dark, heavy, and goes straight through you. Do not lean on the walls afterwards.
Tastes like honey now. Tastes like honey again about four seconds later.
Pressed from apples that grow past the edge of the map. Slightly grey. Very crisp.
One glass and the last ten minutes never happened. Popular after bad trades.
Must be drunk on exactly the right beat. Speedrunners order it by the dozen.
Two knocks. Then one that arrives late.
Past the kegs, under the stairs, behind a curtain that renders a frame too slowly. Nothing here was found legitimately and everything here works, for now.
Durability bar reads ∞. Damage reads "NaN". Swings fine, mostly.
Asking 1 favor, large
Opens any door, chest, or menu nobody was supposed to see.
Asking Ask the barkeep
Uncork during a duel. Your rival freezes mid-swing. So do you, but you knew.
Asking 40 gp
Slightly smaller than yours. Arrows tend to miss it. Fits most builds.
Asking 25 gp
Shows the space under the floor of the world. Half of it is missing. The good half.
Asking A better rumor
The purse refills every time you close it. The tax collector refills too.
Asking Not for sale
Pinned by the door
Rumors, warnings and lost property. None of it verified, all of it overheard.
They say if you save, quit, and reload in the cellar, the rats drop twice the loot.
The patch comes Tuesday. Spend it all before Tuesday.
There is a door behind the kegs that only exists while you are walking backwards.
Lost: one hitbox. Answers to nothing. Reward if returned before it respawns.
Somebody clipped into the vault again. The guards still have not noticed.
Do not trade with the hooded merchant. Do not ask how I know. Do not ask why I have two of everything.
Nailed above the bar. Enforced by the barkeep's cudgel.
Last call never really comes
The fire's lit, the tankards are full, and whatever you heard about the back room is probably true. Mind the floorboard by the hearth. It isn't really there.